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Lurid138

22 Game Reviews

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I get it, but.

The game was well executed in mechanics. The music was nice and the world really did feel as though it was on your shoulders. After failing, That's the ONE CHANCE YOU HAD. If you failed, that's it, you FAILED. There is no second chance in life, so why should there be in a game called ONE CHANCE? It's telling you that everything counts and now you're sitting at the computer playing a game. This may have been the one chance you had to do something meaningful today or even the rest of your life as you now it.
But damnit, as cool as that is ( being an art game ) I want to save my damn daughter with the help of a handy replay button V_V

Reposted fagotry

It didn't go well the first time you posted it...why would it do better the second time?

fidu21 responds:

becouse i fixed some stuff

Not for a young gun.

It worked, so there is that! It responded well and quick and what little animation you had ran smooth. Just keep it up and let's see what you can do!

Yusuf responds:

thanks!

It works!

It just needs work.

fidu21 responds:

thanks "scott"

Not bad.

FYI: The rating is about the system, not the actual overall product.
I'm assuming that you put this up here for critique, so here goes.

The physics are nice but the camera was a little too shaky and the time between impact and being able to interact was just a liiitle to long.

Something needs to be done about the character and it's interaction with the environmental. More often than not, whenever I hit an object at high speed I would pass into it. :/

But the pulling and and how responsive the controls were was clean and smooth.

It's got potential for something cool in a game.

Ugh

Game play was nice, but damnit Ubisoft STOP WHORING YOURSELF. Advertising on a flash portal site for people who try their hardest to make something unique and fun for everyone else is just sad and low of you, Just let Ubisoft Montreal do all of the work please, they're the only part of you that does anything note-worthy.

This is nothing more than a sad attempt at free advertising because you can't get people to buy your shitty games as it is.

Front page worthy!

Highly addictive and a ton of fun. The game is VERY responsive and the animation are smooth and clear without taking up any time from the drop of the other blobs.
If marketed to the right people and site, you could be in possession of the next big puzzle game like Bejewled or Blitz!

Megadev responds:

We showed it to quite a few portals and sponsors but couldn't even get a decent sponsorship deal for some reason. The game seems to be going down well though, so we'll definitely be thinking about Bomboozle 3, although it could be another year or so before that happens - we've got a stack of other ideas to get through first. :)

Highly addictive!

I usually don't give out high scores in reviews, but man!
The design was top notch, the sound was great for a flash and the music was just perfect for this!
I found myself getting addicted really quick. and after a top score of only around 1,500 I had to stop an HOUR in.
Faved.

Good job.

Not bad for a first time! The game was a bit addictive and the concept was interesting. given a little more time this can be note worthy!

The only thing that bugged me was the loop in music and the difference in style from the interactive to the non ( jellyfish and prey to the background). But aside from that, cool game.

Good, BUT:

Once you reach a certain size, the game just becomes a bit boring, all you have to do is spin your cruiser around when breached out of water and you'll fuck everything up.
The animation was good and crisp, ( wouldn't expect less of ND) and the sounds never good old.
My one big problem was the fact that the Achievements I worked so hard to unlock........weren't on Newgrounds...so the hour I spent playing this game to get all of the awards...was in vane.
But hey, I did spend that hour enjoying myself!

Blurb Blurb Blurb

RetroNomad @Lurid138

Age 35, Male

Making stuff.

Joined on 1/30/10

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